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Choose and Tell - More Nursery Rhymes


Choose and Tell - More Nursery Rhymes


Product Description

Please note: Choose and Tell: More Nursery Rhymes software is downloadable software delivered via email within 2-3 days of receipt of order.


More rhymes, characters, treasures, monsters and more fun! Choose and Tell: More Nursery Rhymes is the fourth title in the highly popular Choose and Tell series – stories with choices!

Choose and Tell: Nursery Rhymes was so popular that Inclusive Technology has created another one like it, but with different nursery rhyme characters. There are also new monsters and treasures.

Choose from: Little Bo Peep,  Mary Mary Quite Contrary,  Little Jack Horner,  Yankee Doodle or Pussy Cat.  Decide where to go and what to do Take Little Bo Peep off to the jungle on a flying carpet. Or will Pussy Cat go to the desert on his digger?

Great for getting children using their imagination Lots of fun adventures to enjoy, with delightfully comical results.  Lots of images are available on the CD for printing in colour or for children to colour in.

The Choose and Tell series is designed to engage and motivate the student. They are encouraged to respond to the unfolding story onscreen and to make decisions, using a combination of cause and effect and choice-making activities. It also helps the student to gain an understanding of sequences of events. Activities can be adjusted to suit students of different ages and abilities and to include those with special needs.

Choose and Tell characters can be used in activities away from the computer, too. The images can be printed out and black and white versions are available for students to colour in.

Choose and Tell: More Nursery Rhymes features auditory scanning.

Click here to see an example of a Choose and Tell: More Nursery Rhyme

Click here to see what Ian Bean says about Choose and Tell.

You can tailor the activities in Choose and Tell to suit your students’ needs:

Choices: You can decide whether the student will be offered a choice of two or three items on each decision-making page. (They will always be offered all five characters to choose from, regardless of the selection made here)

Back Button: allows the Back Button, which lets the student go back and choose a different item, to be disabled.

Switch Access: Choose whether to use the mouse, touch screen, keyboard, IntelliKeys USB or one or two switches

Scan Speed: This controls the single switch scanning function, which automatically selects each interactive object on the screen in turn. It regulates the length of time that each object is highlighted before moving on to the next. 

The Scan Colour: This option controls the colour of the scan outline that appears when interactive objects on the screen are selected.

Auditory Scanning: You can decide to have the name of each choice shown on the screen read out as they are scanned. They will also be read out if you roll over the object with the mouse pointer.

Delay: Choose and Tell includes a “pre-acceptance delay” function. This is useful for students who make brief involuntary switch presses which you don’t want the program to recognise. If you set the delay to 0.4 seconds, the program will only accept switch presses that last longer than 0.4 seconds.

Print: An easy way to access ready-to-print pictures from the game that can be used in activities away from the computer. Black and white versions are also available for your students to colour in. 

System Requirements Windows 10, 8, 7, Vista, XP (including x64 Editions)

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